Over at Major Nelson’s blog (link above – he’s a programming manager for the Xbox at Microsoft), there’s news that Xbox Live has hit one million subscribers:
Microsoft’s Million-Member March
Online Gaming Service Xbox Live Reaches Membership Milestone in Less Time
Than HBO, America Online and TiVo
REDMOND, Wash. — July 15, 2004 — Microsoft Corp. today announced that more than 1 million people are now members of the worldwide Xbox Live online video gaming service. With peak usage time for Xbox Live between 7:30 and 9 p.m. PT, this thrill-seeking throng is showing that they prefer to play TV.
As evidence of online gameplay’s mass appeal and growing importance in the digital entertainment landscape, Xbox Live reached the million-member mark three times faster than other subscriber-based entertainment services such as Home Box Office Inc., America Online Inc. and TiVo Inc. Microsoft, which introduced the first broadly adapted online gaming service in November 2002 with the launch of Xbox Live, continues to expand the appeal and adoption of broadband. New Xbox Live feature introductions like video chat, content downloads, voice messages and alerts, coupled with highly anticipated games, have fueled rapid uptake and catapulted online gaming into mainstream entertainment.
I’ve been an Xbox Live subscriber since the very first beta, and while I don’t get online to play as often as I’d like, I love the service enough to keep paying for it. One of the best features in my opinion is the downloadable content that’s available for most Live-enabled games. It’s a great way to expand and add extra life and fun to existing games.
My Gamertag is Seraph if anyone wants to add me to your Friends list – drop me a comment and let me know if you’re on Live, and what you like about it.
Congrats to the Xbox Live team for making this milestone! Here’s to many millions more in the future!