The Photos from GDC 07 Begin

GDC Press/Exhibitor Badge, originally uploaded by Josh Bancroft.

I’ve uploaded the 23 or so photos I took this afternoon as I was wandering around downtown San Francisco and GDC at Moscone Center West. This photoset on Flickr is where I’ll be uploading more photos in the days to come, so check it out. Or, you could subscribe to my photo feed or my linkblog (which has my photos injected into it) to get them all automatically.

I’ve also subscribed to the feed for the Flickr tag “gdc”, which I expect most people will use when posting photos of the conference. Check it out if you want a sample of what photos people are sharing.

This photo is of my badge, which I spent about an hour and a few trips between the press room on the third floor and the registration desk in the lobby getting updated to add “Press” credentials. Since my previous badge was intended for Intel people manning the booth on the expo floor, and didn’t provide access to anything other than the expo floor (which doesn’t even open until Wednesday), and since I’m not even on booth duty, I decided I needed more access. Thanks to the nice folks in the press room who happily made me a Press Pass once I produced a business card, and showed them my last post on the ISN blog, which talks about what I’m going to be doing here. ๐Ÿ™‚

I’m messing around with encoding HD video on my Mac Book Pro (which still sounds like a small airplane), and it takes a LOOONG time, even with a Core 2 Duo 2.33 GHz processor. So I don’t expect I’ll be processing and posting much video until I get home. Unless I set it up to go overnight. Hmm. There’s a solution – video processing and white noise machine (the stuck fan) all in one! ๐Ÿ™‚

There’s an all day tutorial on multithreading your games, presented by Paul Lindberg of Intel, tomorrow, and that’s likely where I’ll be spending most of the day. But I’ll be out and around looking at other stuff, too, so say hi if you see me. I’m the guy in bright orange shoes – very easy to spot. ๐Ÿ™‚